Halen: Ballad of the Blade Thief is a single player, third person action platformer, where the player uses combat and agility to navigate the environment, fight enemies, and find secrets, while trying to escape the dangerous temple.
The game started as our team's fourth year university project, but we plan to add more content, polish it, and release it later in the year. We began working on the game in March of 2016, and plan to finish it in April of 2017, with an extended version later in 2017. Our goal is to create a polished game experience that abides by industry standards, and is accessible to players of various skill levels. But above all else, we want to make a fun and well designed game, filled with interesting characters and great experiences.
welcome to teltona
A lone thief, betrayed by those she trusted most, Halen’s survival depends on taking a dangerous job retrieving an artifact from the far reaches of the galaxy. She must travel to the abandoned planet of Teltona, using a piece of ancient technology, and descend into the depths of a mystical temple. However, things go awry, and she finds herself fighting off an army of marooned robots, with the help of an unexpected ally. Together they must escape the temple in one piece.
Fight with the power of two
Armed with a powerful ancient sword, and a deadly plasma revolver, you must fight your way through gangs of mining robots, heavily armed gunners, heavily armored chargers and more!
Use Halen’s nimble abilities to explore the many hidden passages and caves within the temple, and discover secrets to unfold the story of the temple and it’s inhabitants.
Procure the highest score you can, by comboing attacks, using the robot’s abilities against themselves, and mixing up the fight in unique ways.
Concept Art Gallery
Halen: Ballad of the Blade Thief is powered by: